Bethesda’sStarfieldbegins its story in 2330, when humanity has settled across numerous star systems, and traveling between them can be done with ease. The science fiction of Starfield is interestingly developed, with a self-described NASA-punk aesthetic being the game’s main inspiration.

Technology has advanced to support large-scale industry as well as provide benefits to the common person. From spaceships that can travel at light speed to robot companions with artificial intelligence, Starfield shows us a potential future. The neuroamp is one of the types of tech that has been developed that can benefit citizens throughout the Settled Systems.

A mannequin at Ryujin Industries wearing a neuroamp.

What Are Neuroamps?

Neuroamps are small pieces of wearable technologythat can be put on for a variety of uses. The name comes from the idea that they arebrain(“neuro-”)amplifiers(“-amp”), and are able to helpboost the wearer’s intellectual abilities.

Neuroamps are developed by Ryujin Industries, a megacorporation which operates out ofNeonon the planet Volii Alpha. The company was founded in the early 2300s, and the neuroamps were its first product.

A Ryujin Industries sales floor for Neuroamps.

At first, the technology wasonly available for military use. Eventually,Ryujin Industriesrealized themarket potential for neuroamps, and made them available to the public.

These pieces of tech are Ryujin Industries' signature product, and have launched the success of the business into the stratosphere. Neuroamps canhelp a person focus their short-term memory, boost their communication skills, enhance their confidence,and more.

A vender sells neuroamps to you in Starfield.

The lead salesperson at the Ryujin Tower showroom for neuroamps,Aito Suzuki, has his own. For him, ithelps him feel motivated, andimproves his social skills, which in turn benefits his performance on the sales floor.

The use of a neuroamp is consideredmanipulationby some people. Wearing the neuroamp boosts the user’s skills, but it also works as acountermeasureto other neuroamp users,preventing the technology’s effects from manipulating the wearer.

There isa moral gray area to the use of neuroamps, but businesses that live in gray areas thrive ina place like Neon.

What Types Of Neuroamps Are There?

Ryujin Industries producesthree main lines of neuroamp devices:

Theycost a pretty penny, but what could one expect for wearable tech like this? Ryujin Industries needs to make their bottom line somehow.

In Starfield, you canbuy different neuroamps at a few different vendors. Neuroamps from each series offer different buffs when you wear them, and here is abreakdown of each kind:

Mark III

In the real world, wherebillionaires are actively pursuing the development of neuro-based implants, the technology that would make Starfield’s neuroamps a reality might not be too far off. We might not need to wait until the 24th century to begin dealing with the ethical and moral dilemmas that a technology such as neuroamps might cause…