The Finalsis a fun free-to-play first-person multiplayer shooter where you team up with two other players with the objective of finding in-game currency scattered across thehighly interactable map. This game requires a lot of strategy and critical thinking to succeed.
However, as you must compete against other teams for the same goal, it helps to be armed with the best weapons to keep the opposing teams in check and keep yourself ahead of the curve. A game like this usually has a lot of great weapon options, and choosing the right build or loadout is always tricky. Still, there are definitely some weapons that you should focus your attention on.

18 body damage and 27 head damage
30 rounds

Reload Speed
2.7 seconds
The XP-54 is a light build tactical submachine gun with impressive damage that gives you an advantage in mid to long-range combat scenarios.

The weapon has a slower rate of fire than most machine guns in the game, but that, in turn, makes it easier to handle with better management of the recoil, giving you an advantage in a shootout against opponents with faster-firing guns that are more difficult to handle as your shots, while fewer, will also be more precise.
Attack Speed
18 Att Speed
The Riot Shield is a medium-class weapon that you may use as part of a dual-wielded weapon with the baton. This effective melee weapon also doubles as a strong line of defense in one-on-one situations against opponents in front of you.
The weapon is effective in one-on-one scenarios but very susceptible to flank maneuvers, gas, or being outnumbered by enemies with guns. With that said, this is a solid melee option that allows you to both attack and defend effectively in ideal scenarios.

20 Att Speed
The Sledgehammer is a heavy weapon that serves as both a heavy class weapon and a tool you can use to destroy the arena, one of the leading attractions to The Finals. The sledgehammer may be slow, but the destructive nature of this weapon makes it the ideal melee weapon for the heavy class.
This weapon is easily the most destructive melee weapon in the game, even rivaling some guns. Most impressively, the sledgehammer can be used to burst through walls, creating quicker paths to objectives or escape for you and your team.

42 Base Damage and 82.5 Charged Damage
12 Att Speed
The sword is alight-class weaponwith effective damage. Being a light-class weapon, the sword is the ideal melee weapon for you if you’re the type of player who likes to strike fast and hard before your opponents have the chance to retaliate.
It has high damage capabilities for a light melee weapon, and you can also perform a lunge attack while wielding it. This weapon is an effective tool that allows you to make short work of any enemies in a close-quartered exchange.

3.5 seconds
The Flamethrower is an effective, albeit situational, heavy-class weapon. As the name suggests, this weapon fires flames that cause damage to targets within close range. The flame effects also take a while to wear off, so your enemies will continue to take damage even after you’ve stopped firing.

The weapon is effective against enemies but also beneficial in many specific scenarios. The flamethrower can negate the effects of gas grenades, gas mines, and gas canisters. You can also counteract the effects of any goo weapons. This is an effective but situational weapon, but what makes it one of the best is simply that it’s a flamethrower. Who wouldn’t want to fly into battle wielding a flamethrower?
26 body damage and 31 head damage

20 rounds
Two seconds

The FCAR is a fully automatic medium weapon class rifle. This weapon does not have the best rate of fire for an automatic rifle. Still, it makes up for it by having significantly higher damage output than expected from such a gun.
This weapon is not suited for combat scenarios within close quarters and is most effective from range. It is the ideal weapon for players looking to do significant damage to their opponents from far away.

16 rounds
The SA1216 is a heavy build rapid-fire shotgun with a quad-tube magazine and devastating damage capabilities. The most significant disadvantages of video game shotguns are their fire rate and limited range.
While the SA1216 still has a limited range, it can perform rapid-fire shots in quick succession, making it a devastating short-range weapon to have in your arsenal. The gun can still be used on targets farther away, but at the cost of damage points.
Four rounds
2.3 seconds
The CL-40 is a pump-action grenade launcher that is available as a medium-class weapon. This weapon is pretty destructive for a medium-class weapon, and its effective and devastating shots can cause severe damage and even destroy specific structures, making its poor fire rate almost forgivable.
What is most impressive about this weapon is its area of effect (AOE), as the gun is capable of causing damage to multiple enemies at once with each shot. This weapon is so effective that you can destroy two enemy teams at once under the right circumstances.
35 body damage and 58 head damage
20 round
1.3 seconds
The V9S is a semi-automatic suppressed pistol available as a light-class weapon in The Finals. The gun is most effective at close range. It can be wielded with mastery and effectiveness by players looking to move quickly and pick opposing teams apart one member at a time.
Because of the suppressor, this weapon doesn’t make noise when fired, making it the ideal gun to perform assassinations in-game. You could dispatch all the members of a team one at a time, and they wouldn’t hear it happening.
115 body damage and 230 head damage
Six rounds
Three seconds
The SR-84 is a light build sniper rifle with devastating damage output per shot. In an all-out open-terrain battle featuring multiple teams and different weapon classes, there is always room for a precise sniper who can do significant damage beyond enemy combatants' reach. That is what the SR-84 offers.
The weapon has a precise scope and can dispatch opponents with one hit. This weapon won’t be effective in short-range battles, so you must be attentive to your surroundings. As long as you have your targets in front of you, you will be untouchable with the SR-84.