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The larger maps and longer TTK inCall of Duty: Modern Warfare 3have made assault rifles the ideal weapon type for many players. Killing an enemy from dozens of meters away with a short burst of high-damage rounds is highly encouraged with the return of MW2 2009’s maps.
No weapon showcases this better than the DG-58, a three-round burst AR with some serious stopping power. So long as you land a single headshot, this weapon is capable of downing a player in a single burst, giving it one of the shortest TTK values in the game. This guide will showcase two powerful builds that can consistently one-burst targets with extreme accuracy.
Pros And Cons
Compared to most weapons, the DG-58 has the unique ability to kill someone in 100ms if you land a headshot in your three-round burst. Doing so can be tricky at long distances, so we’ll be focusing onrecoil control and aiming stabilitywith this build. We get both from theDG-56 LS18 Barrelwhich also buffs the gun’s effective range, making it perfect for maps like Wasteland and Derail. TheSoldier Pro Padded Buttplatewill then greatly buff your gun kick control. This makes your bullet groupings extremely tight with every burst. Run theSL Skeletal Vertical Stockto reduce your vertical recoil and gain some much-needed ADS speed. Finish the build by throwing on your favoriteopticandsuppressor.
While this build might not spec as hard into recoil as one might expect,you have virtually zero reticle swaywith this build. Paired with the 0.77 recoil gun kick value,your bursts will have no bullet deviation.There is a small bit of vertical recoil between each burst, but this won’t compromise any one-burst kills until 50+ meters. And at those distances, you’ll experience damage falloff regardless. The suppressor allows you to stay off the radar as well, making this the perfect gun for stealth builds.
Field Upgrade
Preference
Stealth builds are incredibly strong in MW3 thanks to the return of Dead Silence as a perk. We’ll be using a stealth loadout to make the DG-28 a perfect primary weapon for every situation. We use theEngineer Vestto give ourselves an extra gear slot and twice as many Tactical uses.Ghostis ideal for staying off enemy radar by strafing or running, something you’ll be doing quite frequently.Covert Sneakerswill muffle your footstep audio to help with repositioning. Since this gun’s reload speed is quite slow, we highly recommend usingMag Holsteras your second gear perk. You’ll also wantMarksman Glovesto mitigate incoming flinch.
Nearly every build can benefit fromStimsfor rapid healing after a gunfight. And in the event that an enemy pushes your position, you’ll want touse theRenettiwith either a fastdraw grip or the carbine conversion. This weapon melts targets at close range and is easy to use. For your Field Upgrade, use whatever suits the game type best.
Thanks to the DG-58’s minimal recoil, you’re able to easilybuff the gun’s tactical stance accuracyto make it an excellent mid-range AR. Most hipfire accuracy attachments buff tac stance in MW3, so we’ll be goingall-in on hipfire attachments.TheStovl DR Laser Box, Cronen Grooveshot Grip, and Extended TP-9 Buttstockall increase your tac stance and hipfire accuracy values quite significantly. Use theQ22 Tactical Gripto gain even more tac stance accuracy and some sprint to fire speed, and you have an excellent mid-range AR in your hands.You also have a spare attachment slot toattach a suppressor.
You’ll want toexclusively use tac stancewith this build. The good news is that your accuracy is through the roof, with your tactical stance reaching amaximum spread of 0.9 degrees, which is fairly close to how accurate ADS fire is.This means you can easily burst targets down from roughly 30 meters without experiencing any noticeable bloom. And since tac stance doesn’t force you to fully aim, you benefit from high strafe speed, a lower ADS speed, and a clear sight of the enemy while firing.Your sprint to fire time is only153ms,so feel free to play aggressively.
We’ll be recommending the same stealth loadout as our accuracy build with one notable difference:swap the Marksman Gloves for Assault Gloves.The Assault Gloves will allow you to jumpshot with no accuracy or ADS penalties, making the DG-58 an excellent weapon for aggressive play.Covert Sneakers and Ghostwill let you reposition without drawing any attention, andMag Holsterhelps alleviate the weapon’s fairly long reload time. Bring a good close-range secondary weapon, and you should be ready for most gunfights.
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