I Fell Off Tears Of The Kingdom Because It Wasn’t Shaped Like A Lemon
I was introduced to the concept of games with “lemon-shaped structures” when reading theSable Design Works bookfrom Lost In Cult. Shedworks creators andSabledevelopers Gregorios Kythreotis and Daniel Fineberg came up with the term to describe games likeThe Legend of Zelda: Breath of the Wild. It may sound odd, but hear them out. “We call it a lemon-shaped structure,” Fineberg says in an interview from the book. “The start and end of the game are both really controlled, but everything in between is broad....