Could Big Walk Be A Strand Game?
One of my favourite things aboutThe Game Awardsthis year was the range of trailers. It certainly wasn’t the speeches, which were unfortunately rushed through or skipped entirely. Even though the GOTY noms were all triple-A titles, they each looked and played very differently, a reminder that even as the industry becomes more obsessed with photorealism and safe edges, games have tremendous power to be unique. The trailers underlined that, and a standout in this regard wasBig Walk....