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If you want scrap inLethal Company, you’ll have to visit different moons, but there are eight of them to choose from. Each moon has different weather conditions, layouts to navigate, dangerous enemies ready to eat you, and unique aspects like permanent hazards or weather conditions.
Whether you’re a solo scrap-collector, or running with a team, you’ll want to take into account each Moon’s attributes before you route your ship to them. We’ll go over each moon and give you some helpful details about each of them, so you can have a better chance at surviving and making your quota.

Updated July 18, 2025 by Haven Smith:We’ve updated this article to add the three newest moons - Adamance, Embrion, and Artifice.
All Moons In Lethal Company
Embarking on a scrap-collecting journey in Lethal Company involves navigating through a plethora of moons, each presenting its own set ofchallengesandunique features. Here’s a quick overview before we dive deeper:
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71-Gordion (Company Building)
As Lethal Company is in Early Access, information about the Moons in the game is subject to change and additional Moons may be added in the future.
Permanent Rain
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The Company you work for resides on Gordion, and it’s where you’llbring all the scrapyou’ve obtained back tofor selling. Gordion is one of thefirst moons availableto visit in the game, and the gamerequires you to return toit at leastevery four in-game days.

Gordion is thesmallest Moonof them allin terms of map size, though themajority of it isn’t explorable.
It’s primarily made up of themassive Company building, whichhouses the Company Monster, the entity that yousell your scrap toat a counter on the building’s side.

This moon featurespermanent rainy weather, anddoesn’t feature any hazardsoutside the Company Monster if you irritate it enough, or jump off the edge.
Gordion is also the only moon wheretime doesn’t pass, making it asafe place to stayif you need to step away for a time, or want topurchase a lot of items without the quota being affected.

Foggy, Flooded, Rainy, Stormy, and Eclipsed
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Experimentation isone of the three Easy difficulty Moons, andoften the first moon you’ll visit, as the gamedefaults to Experimentation for your first locationto land.
This Moon has thesmallest map sizenext to Gordion, and is fairly straightforward to navigate due to themain complexbeing ashort distance away from where you land, andvisible from the landing zone.

Experimentation’s landscape isprimarily made up of its complex, along with a few smaller buildings, andrarely has giant pumpkin or rock formationsspawn on it,giving you less coverif things spawn.
Despite being an Easy moon, Experimentationoften gets a Hazard Level of B, which can make theinside of its complex more difficultthan the other two easy Moons, Assurance and Vow.

Experimentation’s outside isrelatively safereven with a Hazard Level of B, as itstwo enemies,Eyeless DogsandEarth Leviathans,spawn much later in the daythan they do on other moons, generally ataround 8pm or later.
Rainy, Flooded, Stormy, and Eclipsed
Alongside Experimentation and Vow, Assurance isone of the three Easy Moonsyou get access to at the start of the game.
Boastinglots of hills and giant rock formations, Assurance’s desert world isslightly larger than Experimentation, and requires abit more navigation.
Itsmain complex isn’t too farfromwhere your ship lands, but you’ll often have tocurve around or go over several hillsto get to it.
Thanks to its environment, Assurancewon’t get Foggy weather, and theFlooded weather isn’t as dangerousas it can be on other planets as thewater doesn’t rise as high, and theflat terrain prevents giant pools of waterfrom forming.
At times,giant rocks or pumpkins can block areasoff as well,making the path backto your shipmore time-consuming, and enemies likeEyeless Dogs can corner you easily.
Even though it’s considered an Easy Moon, Assurance has apretty high spawn rate for scrap, especially compared to Vow, andmost scrapfrom it willfetch a decent price, so it’s a great moon to visitas long as it isn’t Eclipsed, and you canhandle Snare Fleas.
Foggy, Flooded, Stormy, and Eclipsed
Vow is the third and final Easy Moon, and unlike Experimentation and Assurance’s mountainous, desert environments, Vow sports green grass, plenty of plants, and aforest of large trees and hillsthat canwork for you and against you.
Vow’s map isslightly bigger than Experimentation and Assurance, but it’s fairlyeasy to navigate during the daythanks to themain complexbeing directlyright of where your ship lands.
This moon is unique in that it hastwo ways to reach its main complex, not including Fire Exits, andone of them can be permanently broken for that runif you aren’t careful.
If Vow’s bridge breaks, itonly lasts while you’re on the planet, andgoing backto it onanother day will reset the bridge.
And fitting in with the environment, some of themost common enemiesthat spawn on Voware plant-based: thedangerous, but sometimes only curious Forest Keeper, andthe Bracken, an eerie, humanoid-plant that loves to stalk you.
Offense isone of the three Intermediate Moons, and lore-wise, it’s thought to have split off from Assurance sometime in the past.
It shares asimilar layout to Assurance, and has a lot of the same environmental aspects:large rock formations,hills,mountains, andindustrial ruins.
This moon has thefifth-largest map size, and you’ll need todo some navigation, and occasionally some parkour, toget to Offense’s main complex,sincerock formations and giant pumpkins can block off pathwaysand hills.
Offense has aunique aspectto it as well: it’s theonly moonwhere youhave to use an Extension Ladder to get to its Fire Exit, or do somepotentially dangerous parkour to get to it.
Thepipeline on Offensemakes itless dangerous than other moonsif you get theFlooded or Eclipsed weather conditions, since itgives you access to the Fire Exitwithout needing to be on the ground.
You’ll also find you canmake some decent money on Offenseas long as you don’t mind theThumpersandBunker Spiders, as Offense has thehighest minimum scrap count of 14outside the three Hard moons, and itsscrap has pretty high average values.
March is the secondIntermediate moonbesides Offense and Adamance, and is the twin to Vow, sporting afairly dense forest and a lot of hillsto navigate.
It hasconstant rainlike Gordion, and it gives Marchpermanent quicksand spotsno matter the weather.
Most of thequicksand spots are near the ship, so you and your teammates willneed to be careful going in and out of the ship, especially if you’re trying to avoid enemies, or they’re already chasing you.
March hasfour Fire Exits, thehighest number of any moon, and they’respread out across the map, withone in almost every corner of the mapsave for where the main complex is.
March also has thesecond-largest potential complex size, soutilize all four Fire Exitstokeep from getting lost or access portions of the complexwithout losing too much time.
You’ll want toavoid this moon when it’s Floodedtoo: March’sgiant lake and lower ground make the waters reach much higherthan the height of a player, andnone of the Fire Exits are up high, so you canquickly get stranded.
20-Adamance
At the time of writing, the moons Adamance, Embrion, and Artifice can only be accessed byenabling the Public Steam Beta.
Foggy, Rainy, Stormy, Flooded, and Eclipsed
Adamance is thethird Intermediate Moonalongside Offense and March, and similar to both Vow and March, itsports aforested environmentwith lots of greenery andseveral large hills, and asingle Fire Exit.
With adeceptively small map size, Adamance ends up having a muchlower elevation than most moons, and its main feature is alarge valley with a mysterious locked cabinthat contains ahint about how to unlock another moon.
Besides its depth and hills, Adamance also willhave one of two bridge configurationson the biggesthills near the landing spot: either afull bridge that can breaklike Vow’s or analready broken bridge.
Adamance is one of thesafer Moons to visit while Flooded as far as water level is concerned, as the majority of where you’ll need to go will stay above water for most of the day.
Theelevation of Adamance also serves as its own challengewhen it comes to enemy spawns, asForest Keeperscanspawn as early at 10AMand the longpathways up the valley can be blockedby them or other entitieslike Baboon Hawks.
Stormy and Eclipsed
Rend isone of the three Hard moons, and you’ll find this moon isunder a constant blizzardthat makes itextremely difficult to navigate, especially when combined with other weather conditions.
Alongside it’ssibling moon Dine, and Artifice, Rend is one of thefew moons whose default complex layout is the Mansion. You’ll have tonavigate new room types and set-upson these moons unless you’ve gotten lucky and had a Mansion spawn on an earlier moon.
All three hard moons, including Rend,also introduce severalnew scrap types, like the Painting, Fancy Lamp, and Perfume Bottle, which havesome of the highest minimum values.
Itcosts 550 Creditsto fly to andorbit Rend each time, but you canavoid multiple chargesbystaying on Rend for the entire quota length, and not flying to or orbiting another moon.
Theonly creaturesyou’ll find outsideare dangerous enemieslike Eyeless Dogs, Forest Keepers, and Earth Leviathans, and thesnowstorms don’t keep them from hearing or seeing you as usual.
Flooded and Eclipsed
Like Rend, Dine also has aconstant blizzardgoing on thatmakes navigation and communication difficult, and you’re encouraged tofollow the path of lit lampsto and from the main entrance tokeep from getting lost.
Despite all the snow, Dinecan get the Flooded weather condition, and water can quicklyconsume the entire landscape, even earlier than it does on other moons.
Not only is thewater itself a hazard, but the rain and rising waters canmake the lighted patheven moredifficult to locate.
Daytime creatures like Manticoils can’t live on Dine either, so you’llmostly be dealing withenemies likeEyeless DogsandEarth Leviathans, similar to Assurance and Offense.
Forest Keepers can spawnon Dine too, but they’reless likely to show upthan the other two.
Once you get into the complex, you’ll find Dine’sdefault layoutis alsothe Mansion, so you’ll have tonavigate through densely-packed roomsandbookcase-covered pathwaysif you want to find valuable scrap.
5-Embrion
Foggy and Eclipsed
Embrion isone of two moons,alongside Artifice, that are initially completely hidden anddon’t appear on the Terminallike other moons, even after being discovered.
In order tofind Embrion’s nameand travel to it, you’ll need tolocate and scan an Old Bird entity, then return to your ship andlook at the bestiary entryfor it on the Terminal.
Embrion’s name will berevealed in the entry, and from there you cantype it and fly to itwhenever you want under thesame rule of flying-cost-per-quota-rotationas other hard moons.
Embrion is themost desolate moon, with no sort of plant-life or trees on its surface, and only avariety of rocksyou can use aspotential hiding placeswhen things start spawning.
Besides itsmain complex and its singular Fire Exit, there aren’t any buildings on Embrion either, butit isfrequently coveredby yourbiggest outdoor threat: theOld Bird entity.
With thehighest Outdoor Power Levelof all the moons, up toa maximum of 20 Old Birds can spawn when you load in, though they’llstart off inactive, and because of this, you essentiallyhave an even stricter time limit.
While they have amuch lower chance of spawning, other entities likeEarth LeviathansandEyeless Dogscan and will still spawn due to the number of entities possible.
Upon eitherpicking up an Apparatus or once 3PM hits, all theOld Birds will activate, making thesurface of Embrion extremely deadly, even if there’s mild weather.
If you’re going to Embrion, you’ll either want tomake your search quick, or make sure tocome prepared with equipmentlike a Jetpackor the speed-boostingTZP-Inhalant.
Foggy, Stormy, and Eclipsed
Titan is thelast of the three Hard moons, and comes first in several categories: having thelargest complex map size, sporting some of themost valuable scrap, and thehighest number of potential indoor spawnsat 18.
This moon’s got asnowy, mountain environmentsimilar to both Rend and Dine, but itlacks the permanent blizzardthat affects them, instead opting for a different sort of danger.
The enemies on Titan canspawn at any time of day, and with thesmall outside map, you and your teammateshavefew places to hide.
Inside the massive complex, you’ll most commonly be dealing with themost dangerous enemies, such as theinitially unassuming Jester, thegun-toting Nutcrackers, and thecreepy Coil-Heads.
Between thedangerous outside, and thenumber of enemies that can spawn inside, Titan’s themost dangerous moonof them all, but you canmake plenty of moneyhere too.
Rainy, Stormy, Flooded, and Eclipsed
Artifice isone of the most dangerous moons, and like Embrion, itrequires special meansto figure out how to fly to it.
It’s small surface features anindustrial area similar to ones on Experimentationand Offense, but withmore buildings to go inside and explore, a main complex, and asingle Fire Exit.
You’ll have a total ofthree large warehouses to explore, with a fourth that’s inaccessible, and each of them has afew different entrances, exits, and a set of main doorsthat you cancontrol using switchesfound inside.
You canuse the warehouses to hide inside or trap entities inside, butentities can also spawn inside the warehouses.
Artifice ismostoften going to have a Mansioninterior to explore, and you’llfind pretty much every entityat an equal rateinside it, so you’ll need towatch for a multitude of threatsinstead of primarily focusing on one or two.
Like Embrion, you’llfrequentlyfind Old Birds outside, so exploring past 3PM is dangerous, especially with weather conditions.
Unlike Embrion,other entities will spawn fairly often,so you’ll likelyend up dealing with enemy combinationssuch as Old Birds and Forest Keepers at once.