Sins Of The Flesh, the latest free update forCult Of The Lamb, lets your followers indulge in all their worst vices. While drinking isn’t the brand of licentiousness that is getting the most attention in the update, it’s important for generating enough Sin to reliably get to the parts that you all reinstalled the game for.

Hops are one of the new key ingredients for crafting in Sins Of The Flesh, and they’re unsurprisingly used to brew beer. If you’re looking forward to turning your cult village into a boozy den of sin, here’s how to start your own mystical microbrewery.

Where To Find Hops

Hops are grown alongside your other vegetables onFarm Plots.The process is the same as any other crop, but you’ll need some seeds first.

The easiest way to get Hops Seeds is tobuy them from Rakshasa, the rainbow shrimp chef who sets up a shop just outside the gate to Anchordeep. He sells Hops Seeds for twelve coins apiece, and has seeds for every other available crop as well.

If you’re starting a new game, remember that Rakshasa won’t appear until you’ve visited his restaurant while on Crusade at least once.

If you’re strapped for coins, you can alsoget Hops from a nodewhile Crusading. Like other resource nodes, you can see it on the map between areas; plan your route so that you don’t miss it!

Hops nodes contain both Hops and Seeds, making them an efficient single-stop way of getting your first batch started.

How To Use The Drinkhouse

Hops (andtheir counterpart, Grapes), are used to brew beverages at the Drinkhouse. Once the Drinkhouse is constructed, you caninteract with the recipe bookon the lower-right corner of the stall to queue up drinks to brew. you’re able to queue as many drinks as there are seats at the bar; three for the basic Drinkhouse, six for the upgraded version.

Unlike meals, the Lamb can’t brew drinks - it has to be done by a Follower. you may assign a dedicated Brewmaster by changing a Follower’s job, or just wait for someone who isn’t busy to get around to it.

Followers won’t take a drink until theDrinkhouse bell is rung.You can ring it as long as there is at least one drink ready to serve by interacting with it at the top-right corner of the Drinkhouse. If you want a specific Follower to drink a specific beverage, you caninteract with the drink in questionto reserve it for them before you ring the bell - otherwise, the first Follower to reach the Drinkhouse will guzzle it down.

Most drinks have aseventy-five percent chance of causing the imbiber to become Befuddled. Most have other effects, but the basic beer that you’ll be using Hops forcauses Befuddlement with no extra benefits or drawbacks.

A Befuddled Follower will not work, insteadwandering the villagecausing trouble.They’ll get into fights, potentially injuring themselves or others, break decorations, and vomit. They might also get into jovial conversations with others, providing a small Loyalty boost.

The benefit of letting your Befuddled cultists cause problems is thattheir Sin steadily increaseswhile they’re in this state. If it reaches the maximum, you canAbsolve themby talking to them, using the Sin Point you’ve earned to build upgrades or encourage Followers to make babies - the next generation of loyal servants!