Joker is an offense-heavy character with some decent support options to help your team inPersona 5 Tactica. He has a powerful single-target gun, great movement, and balanced range and damage for his gun. He can also can boost your team’s Gun Damage and Defense, giving you some support options.

You’ll quickly learn to take advantage of his powerful Despair spells, giving him a movement boost, too, but how do you build this character? Whether you want to gain more attack and movement range from your Charge ability or deal as much damage as possible, you should learn the best builds to make Joker a go-to party member.

Joker’s skill tree with every skill available and the preset options chose in Persona 5 Tactica.

Joker’s Skill Tree

Joker’s skill tree is split into three sections:The Great Thief, Nocturnal Wings, and A Rebellious Resolve.

GP And Other Skills Required

The Grim Reaper gun after being created in the Velvet Room in Persona 5 Tactica.

You start with this one

10 GP

A picture of Black Frost with the Heavenly Gift and Bufudyne abilities in Persona 5 Tactica.

Maeiha

You deal about the same damage as Eiha,inflict Despair, and it has medium AOE range.

A stronger version of Maeiga

An offense build for Joker where it prioritizes his movement, spells, and Voltage Skill in Persona 5 Tactica.

20 GP

15 GP

A build focusing on moving Joker around and using his support skills in Persona 5 Tactica.

Phantom Judgment

You unlock this one by playing through the story.

Your Voltage Skill, which damages all foes in range and downing any enemy behind cover.

Boost the damage, range, and AOEof Phantom Judgment.

Automatically unlocked

Foresight

Unlock automatically

If you don’t attack, youincrease your Ranged Attack’s rangeby a square.

Follow-Up

Automatically shoot an enemy if aparty member knocks an enemy from a higher levelto yours.

Trump Card

35 GP with Trigger Synergy++, Phantom Step, or Follow-Up

When your health drops below 50 percent, you’llheal and deal more damage on your next attack.

Yourestore some MP if you’re behind cover.

10 GP with Break & Recovery or Soul Repose

35 GP with Ironclad Guard, Hawkeye, or Daredevil

Increase your movement rangeby one square.

Best Weapons For Joker

Joker’s has two powerful weapons you canforge in the Velvet Room: Black Inferno and Grim Reaper.

If you don’t have the Sub-Personas to create these weapons, you canbuy Jig 227 in place of Black Inferno or R.I. Pistol if you’re able to’t get the Grim Reaper.

Best Sub-Personas For Joker

Sub-Personas are flexible, so while there isn’t a best one, you should consider passive effects and Affinities. You shoulduse Inherited Skills to pass on your favorites to high-level Personas.

To get you started, if you want the best Affinity types for Joker, you shouldgo with Shock, Freeze, or Forget.

Shock is an excellent choice if you want tostop enemies from moving back to cover, letting you set up Triple Threats. Freeze deals tons of damage while keeping you and your party safe, whileForget can be used on enemies that counterattack.

Since Joker doesn’t have an inherent way to heal, you couldpick a Sub-Persona with a healing spell, going for the Media lineto heal your entire party.

If you don’t know where to start, you cantry Special Fusion Personas with powerful Skills.

Chi-You

White Rider, Hecatoncheires, Thor, Cu Chulainn, and Yoshitsune

Pick this one if you tend to lose health with Jokerand need to improve his survivability.

Shiki-Ouji, Arahabaki, Yatagarasu, Okuninushi, and Futsunushi

Michael

Raphael, Uriel, and Gabriel

Fool’s Reckoning is perfect for you to clean up the field after your party weakens them.

Mitra, Mithras, Lilith, Melchizedek, and Gabriel

Black Frost

Jack-O'-Lantern, Jack Frost, and King Frost

Thisincreases your Voltage gain, which can set up Joker to take down foes behind cover.

Offense Build For Joker

This buildmaximizes your Ranged Attack damage, gaining spells, and Voltage Skill. You’ll also have a few passives for movement and additional range.

Skills

The Great Thief

Despair Boost, Despair Amp,all of Eiha and Maeiha lines, Scythes Of Eternal Darkness, and all Phantom Judgment upgrades.

A Rebellious Resolve

Soul Repose, Soul Repose+, Stop & Go,Hawkeye, God-Like Speed.

Regarding weapons,go with Black Inferno, or pick Jig 227 and Grim Reaper as backup options. As for Sub-Personas, you shouldpick Chi-You if you don’t have a healer, Michael for damage, or Yoshitsune for mobility.

Support Build For Joker

This build uses Joker’s stat boosts and increased ranges to help teammates. You’lluse Sub-Personas to help you heal or gain more support abilities.

Break & Recovery, Break & Recovery+, and everything after them.

Pick the longest-range weapons available, such as theGrimm Reaper or R.I. Pistol. As for Sub-Personas,go with Sraosha to heal, Black Frost for more Voltage Skills, or Yoshitsune for more movement.