Ifreportsare true andGrand Theft Auto 6is, indeed, targeting a 2024 launch, 11 years will have passed between mainline releases. A lot has changed in the past decade, including the landscape of the open-world genre. WillRockstarbe able to keep up with the genre it popularized and helped define? And if so, what will it borrow from the zeitgeist? While we’ll get a better look next month when the game’s first trailer isset to be officially revealed, Rockstar’s history gives us a solid indication of what the studio’s next big game will play like.

GTA 5never really went away thanks to frequent re-releases and regular updates toGTA Online, so it can be easy to forget how many paradigm-shifting sandbox games have launched since it was first released. Here’s a partial list:The Witcher 3,No Man’s Sky,The Legend of Zelda: Breath of the Wild,Outer Wilds,Death Stranding,Elden Ring, andZelda: Tears of the Kingdom.

GTA 5 Michael running away from an explosion

Those games all changed the way players viewed the genre, but there were plenty of other games released since GTA 5 that have made more gradual improvements or tweaks to the formula. TheFar Crygames have endlessly iterated on open-world action. Saints Row 4 stretched the open-world crime genre to its breaking point by giving its lead character superpowers and supersized stakes.Watch DogsLegion wasn’t a groundbreaking game, but it took GTA’s multiple protagonists and ran with it until you had a whole city worth of operatives at your command.Spider-Man 2made swapping between protagonists completely seamless. With changes both major and minor altering the landscape of the genre, where does Rockstar fit in?

Well, ifRed Dead Redemption 2is any indication, the studio has no interest in fitting in. That game — an all-time favorite of mine — is defiantly different from the PS4-era mainstream, doubling down on many of Rockstar’s mechanical tics for good and for bad. you may still fail missions by wandering outside the prescribed, but invisible, area the game wants you to stay in. It wants you to complete tasks a certain way and, if you don’t, too bad, start over. Every tiny thing — much of which you would never notice — is animated within an inch of its life. I can’t count the amount of times I’ve been forced to see the words “dynamic horse testicles” while reading about RDR2. The controls are still convoluted and situationally dependent. You still need to hammer the X button to run.

Red Dead Redemption 2 is a great game, but it didn’t feel like “2018.” Whereas its chief GOTY competitorGod of Warwas following industry trends set byThe Last of Us, Red Dead Redemption 2 was responding to mechanical decisions Grand Theft Auto: San Andreas made more than a decade earlier. Rockstar has historically been a studio that is primarily in conversation with itself, working infamously long crunch hours to put out games that surpass their previous games — not another studio’s.

As a result, I’m not expecting Grand Theft Auto 6 to look like a “2024” game, whatever that means. I previously wondered whether GTA 6 would follow in the same direction as Elden Ring and Tears of the Kingdom by including an expansive underground area for players to explore. But for Rockstar to do that they would have to pay attention to what FromSoftware and Nintendo are doing, and I don’t think they are. I don’t mean that individual Rockstar employees don’t play those games. I mean that the studio doesn’t act like any other games exist.

One of Red Dead Redemption 2’s big innovations was the introduction of a “greet button,” which allowed you to talk to any NPC you encountered in the world.

When Grand Theft Auto 6 releases, I fully expect it to look like a game from 2027 that plays like a game from 2007. It will make mechanical decisions that seem bizarre, but it will look better doing them than most games you’ve ever played. Its controls will annoy you, but exploring its world will compel you. Its story will be remarkably accomplished, and strangely juvenile. It will be a Rockstar game, and — good or bad — it won’t look like anything else released in 2024.

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