Aloalo Island is the third Variant Dungeon added inFinal Fantasy 14’s Patch 6.51. In this Variant Dungeon, you’ll explore the distant Aloalo Island, located in the South Seas. Here, you’ll team up with Matsya in search of rare fish while preventing bandits from stealing the treasure of the island.

Like other Variant Dungeons, Aloalo Island is split into three main paths, with each path having its own routes and differences. Below, we’ll take a look at each of the bosses found in Aloalo Island for the left, center, and right paths, as well as their attacks and mechanics.

The warrior of light speaking with Shallow Moor in Final Fantasy 14.

All Paths First Boss - Quaqua

No matter which path you choose,the first boss you fight will always be Quaqua. However, depending on your current Route, you may face different mechanics. We’ve done our best to list each of them below.

Made Magic

Roomwide AoE

Deals damage toall party members, then covers the edge of the arena in ableed-effect puddle, dealing damage over time for15 secondsto players that step in it.

Arcane Armaments

AoE/Special

This attack does several different things, depending on the progress of the fight and the current path. For all three paths, Arcane Armaments will have the following effect.

The following effects will be added to Quaqua’s Arcane Armaments. These will change each time, and can be different on certain routes.

quaqua, first boss of all three paths in the aloalo island variant dungeon

Violet Storm

AoE

A largeconal AoE to the front of the boss. Move behind the boss or to its sides to avoid this attack.

Howl (Left Path)

Summon/AoE

Summonsfour Drake Familiarsat the back edge of the arena. Two of these familiars will then cast amoving circle AoE, followed closely behind by the other familiars doing the same. Avoid the first set of moving AoEs, then move to the side to avoid the next.

Arcane Pursuit (Right Path)

Special

Ququa will createshadow orbsthat will tether to players. To remove these,guide them into the shining light AoEsthat appear from statues around the arena.

Quaqua will repeat these attacks until it is defeated. Watch out for Arcane Armaments, as this attack can produce different effects depending on your route and choices you made leading up to Quaqua.

ketuduke, second boss of the left path of aloalo island variant dungeon

Left Path Final Boss - Ketuduke

The second and final boss of the left path is Ketuduke, who will use the following attacks.

Tidal Roar

Deals damage to all party members, then covers the edge of the arena in water, which inflicts theDropsy debuffto players that touch it. This debuff will dealdamage over time for 15 seconds, and can not be cleansed with Esuna.

Spring Crystals

Creates blue crystals around the arena that explode after a few seconds in acircular AoE.

Bubble Net

This attack is usedimmediately after Spring Crystals, while the crystals are still on the field. First, all party members will take damage, and then one or more of the crystals will beencased in a bubble. Immediately after, Ketuduke will castFluke Typhoon, causing a wind toblow the crystal that is floating in a bubble two tiles in the indicated direction, where it will then explode.

Strewn Bubbles

Ketuduke will createfour rings of water that travel to the left or right of the arena, creating a2-tile wide rectangular AoE. Stand to either side of one of the moving rings to avoid this attack.

Receding Twintides/Far Tide

Ketuduke will move to the center of the arena before using this combo.Receding Twintides is a circular point-blank AoEsurrounding the boss, while Far Tide is anearly roomwide AoE, with asafe spot directly on top of the boss. These attacks areused in quick succession, so you’ll need to move quickly after avoiding the first AoE.

Roar

Summons anAloalo Ogrebonthat long-casts Shock, which deals damage to all party members. Before this cast is finished, Ketuduke will castBubble Net,creating several bubblesaround the arena.Stepping into one of the bubbleswill bind you in place, but cause you to fly into the air when the boss uses Updraft, allowing you to avoid the Ogrebon’s Shock.

Hydrobomb

After subsequent uses of Spring Crystals, Ketuduke will createcircle AoEs that follow players, exploding underneath their feet. Quickly move around the arena to avoid these.

Blowing Bubbles

Creates several pairs ofslow-moving bubblesthatmove across the arena. At the same time, Ketuduke will castReceding Twintides/Far Tide. To avoid this combo, move alongside the bubbles, stayingclose to the edge of the first Tide AoE, then quickly move to the safe spot of the second Tide AoE after the bubbles have passed.

Hydroblast

Tankbuster

Deals high damage to Ketuduke’s primary target. Use mitigating skills and heal through the damage.

Ketuduke will repeat these mechanics until it is defeated. Spring Crystals can get complicated as the fight progresses, but remember that crystals in bubbles will only move two tiles. Keep this in mind while predicting the safest place to move.

the lala, final boss of the center path of aloalo island variant dungeon

After you take down Ketuduke, the left path of Aloalo Island will be complete.

Center Path Final Boss - Lala

The second boss of the center path is The Lala. There is quite a bit to keep track of during this fight, and you’ll need to quickly move and reposition on the fly to dodge certain mechanics.

Inferno Theorem

Deals damage to all party members while creating ableed effect around the edges of the arena.

Arcane Blight

Anti-Conal AoE

Deals damage in a large AoE, leaving acone-shaped area that is not damaged.

Arcane Plot

Createswater tilesaround the edge of the arena witharrows on them. After a short delay, the water willspread in a straight line according to its arrow, creating a new water tile that deals damage.

Calculated Trajectory

Forced March

During the second and beyond Arcane Plot attacks, Lala will use this attack to inflict theForced Marcheffect on you. The direction you will move in is indicated by thearrow underneath your characterand the name of the debuff. Then, aspinning arrow markerwill appear above you, indicating thatthe Forced March direction will rotate.

Analysis

Lala will target you with aweak point indicator, showing that three sides will be targeted with an attack, while one is considered “safe”.Angle the tether from the boss so that the open “safe” section is pointed toward Lalato avoid taking damage.

Faunal Figure

Proximity AoE

Lala will summon two Rodlaki around the edge of the arena that will then jump into the arena, creatingtwo proximity AoEswhere they land. Move away from both AoEs to reduce the damage taken from this attack.

Strategic Strike

Deals high damage to the player with the highest enmity. Heal through this damage and use mitigation skills if possible.

Dodge these mechanics until Lala is defeated, and the center path of Aloalo Island will be complete.

statice, final boss of the right path of the aloalo island variant dungeon

Right Path Final Boss - Statice

The final boss of the right path is Statice. Immediately upon engaging Statice, you will be hit with a hidden mine that knocks you into the air. This attack does minimal damage andwon’t happen again, but it will prepare you for the types of attacks Statice will use in this fight.

Surprise Balloon

Summon/Knockback

Creates a large blue balloon thatknocks players back. At the same time, several4-tonze Weight AoEswill appear around the arena. Position yourself so you aren’t knocked into these AoEs.

Trick Reload

Statice will begin reloading her gun,counting each bullet as she loads it. Then, she will segment the arena intosix numbered slicesbefore dealing damage in each of them. However, as Statice counts her bullets, she may mess up,dropping one instead of loading it. This is accompanied by adifferent sound effect. When the numbered slices appear, the ones that correspond to the number of thedropped bullet will be safeinstead of dealing damage.

Pinwheel

Statice will createthree fire orbsaround the arena. These have asmall rectangular AoE in front of them,separated by a gap. After a second, these AoE’s will startspinning clockwise. Position yourself in the gap between AoEs andmove with the AoEto avoid taking damage.

Jack-in-the-box

Createsfour treasure chestsaround the arena,three of which are fake. The fake chests will move around slightly, while thereal chest will remain motionless. Move to the real chest, as the fake ones will explode in alarge circular AoEafter a short delay.

Dartboard

Statice will divide the arena into a dartboard offour different color panels. Then, aHoming Pattern markerwill appear that you canhit to move around. Meanwhile,random lighting AoEs will blast the arena. Depending on where the Homing Pattern is after a few seconds, a different effect will occur.

Shocking Abandon

Deals high damage to Statice’s current target. Use mitigation skills to take less damage.

Defeating Statice marks the end of the right path of Aloalo Island. Collect your loot and be on your way; you can either try the other routes if you have yet to do so, or repeat these paths to find the all of the Aloalo Conservation Records.

Next:Final Fantasy 14: Endwalker - The Sil’dihn Subterrane Variant Dungeon Guide