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Now everyone wants to play as a Hero all the time. Sometimes, you want to play as the darker characters, andDisney Villainousallows you to pursue that avenue of gameplay. Forget trying to save the day and and make the world a better place–you’re a villain now, and the only ambitions that matter are your own.
However, the other villains at your table have the same mindset. To defeat them as the great Captain Hook, you’ll need to know what to expect. Here, we’ve outlined everything you need to know about playing as Captain Hook to achieve your goal and become the biggest, baddest villain at the table.

Captain Hook’s Win Conditions
Captain Hook’s win condition requires him todefeat Peter Pan at the Jolly Roger, though you’ll have plenty of Heroes to go through to get to him. You’ll also have tomove across Never Land to gain Powerand achieve your goal.
Beware that your opponents can Fate you, and while that may bring about Peter Pan, it may also spell certain doom for your schemes. Below is a list of all that Captain Hook’s Realm encompasses.

Play a card
Play a Card x2

Move an Item or Ally
Play a Card
Yes
Regardless of where you go, what matters most is the hand you’ve been dealt and how you play it.
Villain Deck
Your villain deck is what you’ll be using to achieve your goal. This includesItems and Allies that will help youprove your villainous ways. Here’s everything that’s included in your villain deck:
Type
Give Them A Scare
Look at the top two cards of your Fate deck. Either discard both cards or return them to the top in any order.
1
Effect
Worthy Opponent
Gain 2 Power. Reveal cards from the top of your Fate deck until you reveal a Hero. Play that Hero and discard the rest.
Aye, Aye, Sir!
Move and Ally to an adjacent unlocked location. That Ally gets +2 Strength until the end of your turn.
2
Item
Cutlass
When the Cutlass is played, attach it to an Ally. That Ally gets +2 Strength.
Never Land Map
When Never Land Map is played, unlock Hangman’s Tree. When you play an Item, you may discard Never Land Map instead of paying the Item’s Cost.
4
Cunning
During their turn, if another player has an Ally with a Strength of 4 or more in their Realm, you may play Cunning. Play an Ally from your hand for free.
Condition
Obsession
During their turn, if another player defeats a Hero with a Strength of 4 or more, you may play Obsession. Reveal cards from the top of your Fate deck until you reveal a Hero. Either play or discard the Hero. Discard the rest.
Boarding Party
When performing a Vanquish action, Boarding Party may be used to defeat a Hero at their location or at an adjacent location.
3
Ally
Mr. Starkey
When Mr. Starkey is played, you may move a Hero from his location to an adjacent unlocked location.
Smee
Smee gets a +2 Strength if he is at the Jolly Roger.
Fate Deck
Your Fate deck will be used against youby the other villains at the table. It’s best to know what’s in it so you canprepare for the worstto occur.
Pixie Dust
When Pixie Dust is played, attach it to a Hero. That Hero gets +2 Strength.
+2
Taunt
When Taunt is played, attach it to a Hero. Captain Hook must defeat Heroes with Taunt before defeating other Heroes.
Lost Boys
When performing a Vanquish action to defeat Lost Boys, at least two Allies must be used.
Hero
John
John gets +1 Strength if he has any Items attached to him.
Michael
Michael gets +1 Strength for each location in Captain Hook’s Realm that has a Hero, including Michael’s location.
Tick Tock
If Captain Hook moves to Tick Tock’s location, Captain Hook must immediately discard his hand.
5
Tinker Bell
When Tinker Bell is played, you may discard one Ally from her location.
Peter Pan
When Peter Pan is revealed, you MUST IMMEDIATELY PLAY HIM to Hangman’s Tree, even if it is locked. Any other Fate cards revealed during this action are discarded.
8
Strengths And Weaknesses
The problem with playing Captain Hook is thatyour goal can only be accomplished by going through your Fate deck. You need to not only pull Peter Pan, but defeat him. When he’s at Hangman’s Tree, if it’s not unlocked, this can be difficult.
You’ll need tomove him to the Jolly Rogerand have enough Allies to defeat him. To do so,you’ll need a lot of Powerto expend to make this happen.
As a strength,you have a clear planfrom the beginning:
Thiswill take some time, but the steps are outlined for you. It’s aslow, but steady pathto victory. All you have to do is keep a close eye on your cards and hope that the other villains at the table don’t draw too many Allies from your Fate deck.
Captain Hook Strategy And Tips
With Captain Hook, you’ll want to use as many Discard actions as you’re able to tofind the Never Land Map. Additionally, find Hook’s Items andplay them to gain additional Power. You’ll need a lot of Power to play Allies to the Jolly Roger and prepare to Vanquish Peter Pan.
You canuse the Move and Item or Ally actionto shift items around to nearby locations.
This will help youcontinue to accumulate Power each turn, bringing you one step closer to winning.
You’ll want toplay Mr. Starkey to Mermaid Lagoononce Peter Pan is unlocked and moved there so that you canmove Peter Pan from Mermaid Lagoon to Skull Rockall in one turn.
Splitting Headache can ruin your plans, so always be prepared for a backup in case your Items get discarded.
By the time that Peter Pan gets moved to the Jolly Roger, you should haveplenty of Allies ready to Vanquish Peter Panand win the game.