Capcomhas reversed its deeply unpopular update to theSteamrelease ofResident Evil Revelations, following fan backlash. The update reportedly added DRM to the 12-year-old game, tanking the performance and stopping players from using mods.

While Capcom never admitted to using the DRM, modders say they found references to The Enigma Protector in the game’s files. Players blamed it for the huge drop in quality across the board, prompting the game’s reviews to fall to “mostly negative” in a matter of days.

“Due to an issue observed with the latest update released, we have reverted the corresponding update,” reads Capcom’sstatementon the matter, as reported byEurogamer. “We apologize for the inconvenience caused, and once the issue is resolved, we will re-release the update.”

That last part hasn’t filled fans with confidence, who are fearful that this means Capcom will once again try to implement DRM into this older release. Typically, DRM is included in new releases to curb game piracy, so it’s something we don’t often see with older games like Resident Evil Revelations.

Both Resident Evil Villageand Resident Evil 4 Remakelaunched with performance issues that were attributed to their use of Denuvo DRM,

However, DRMs can also be used to stop modding. Although again, this isn’t something you’d expect to be done in a game like Resident Evil Revelations. Mods are usually only seen as cheating in online games since any change could give you an advantage over your human opponents. This isn’t a problem with single-player games, so many developers have made their peace with fans adding their own creations to games.

The Enigma Protector, the creators of the DRM allegedly used by Capcom, disagree with this stance. Before the Resident Evil Revelations update was reversed, one fan took to The Enigma Protector’s forum to complain about the performance issues, getting thefollowing response(archivedby Reddit user tresser) from a site admin:

“Curious, what action do you need from us? And why do you blame us that someone use our software? Someone use, we do not push to use it. What is our guilt you think?

And why are you so sure that all that you reported belongs to our software?

Maybe you are so angered because you may’t use the cheats anymore?”

Unsurprisingly, this response has since been deleted.

It remains to be seen if Capcom goes ahead and tries to implement some kind of anti-piracy and/or anti-modding software yet again. If it does, it almost certainly won’t go down well with the playerbase, as it has made its stance on the matter very clear.