Not everyone needs armor to be protected on the battlefield. Or at least, not everyone can wear armor. Many classes in Dungeons & Dragons benefit from lack of armor, such as barbarians and monks, or can’t wear them without clever character building, like wizards and sorcerers. However,Baldur’s Gate 3has these classes covered by adding simple clothes with many unique features for their wearer.
Unless stated otherwise, all these clothes have a base AC (Armor Class) of ten, meaning you’ll have to rely on your dexterity to reach good numbers. Still, some of these clothes offer powerful features that make them worth the trade-off. Or just cast Mage Armor on yourself.

Updated on June 18, 2025, by Lucas Olah:If your character can’t wear armor, fear not, as there are great options here for you to choose from. From spellcasters to armorless martials, there’s a bit here for everyone. To help you out with your choices, we created quick rundowns of the item’s effects and locations so you can make sure you won’t miss them during your first, second, third, or 100th playthrough of the game.
Unless it is stated that the clothes have an armor class increase, assume that they do not have an armor class bonus, meaning your AC will be ten plus your dexterity bonus (plus whatever else your character has going on).

Act 2.
Where To Find
you may buy it from Lady Esther, who stays near the Githyanki Crèche (the woman who wants the egg). Alternatively, you can kill her and loot her.
Effects
If your dexterity is not up-to-date, the Graceful Cloth will help you out. First, it increases your dexterity by two — though it won’t let you pass 20 — and it permanently gives you the Cat’s Grace effect from the spell Enhance Ability as long as you’re wearing the cloth.
Cat’s Grace gives you an advantage on any dexterity ability check, such as Stealth or Sleight of Hand. A rogue wearing this will probably never fail at lock-picking ever again. Lastly, it gives you a +1 to dexterity saving throws and a 1,5m boost to your jumps. You can get this one from Lady Esther in Act 2, on the road to the Githyanki Crèche. You can either buy from her or take from her corpse; it’s up to you.

The Mighty Cloth favors those who prefer strength to dexterity. It increases your strength by two, without passing 20, and gives you the Bull’s strength effect from Enhance Ability, which gives you an advantage on strength ability checks and doubles your carrying capacity.
You’re also immune from being pushed against your will, and you’ll have an advantage in saving throws against being restrained. Lastly, you get an action called Bull Rush, where you charge forward and potentially knock enemies away. The Mighty Cloth is also in Act 2, but you may buy it from Talli at the Last Light Inn. We haven’t tested if killing her works because we’re not that evil - plus, it’d be quite a headache to start a fight there.

At least Act 2.
You can loot it from Isobel on several moments you meet her throughout the game.
The Moon Devotion Robe lets you cast Produce Flame for free and Mage Armor once per long rest. That said, whenever you pass a saving throw while you have Mage Armor on yourself, whoever forced you to make the throw will receive a d4 of radiant damage.

Lastly, you’ll have a +1 on all your Saving Throws and an advantage on the Constitution ones. Being evil occasionally pays off, as you can get this powerful robe fromIsobel’s corpse.
Another case of being evil paying off is the Infernal Robe. It gives you a +1 to your AC and resistance to fire damage.

It also lets you cast a version of Fire Shield that makes you resistant to cold damage and causes 2d8 fire damage to anyone who hits you with a melee weapon. You’ll have to kill Karlach to get this robe (and Wyll needs to be in the party, by the way). Mizora will give it to you as a reward for killing her. Good luck.
Save Lakrissa and the other tieflings in Moonrise Towers (Alfira needs to be alive to reward you with the robe).

The Potent Robe is particularly useful for warlocks and sorcerers, as its benefits rely on your charisma.
Your cantrips will cause additional damage equal to your charisma bonus, and at the start of your turn, you’ll get temporary hit points, also equal to your charisma bonus. Lastly, it gives you a +1 to your AC. You’ll get this one from Alfira after rescuing the tieflings in Moonrise. We advise younot to kill Alfira,then.

If you combine that with warlock’s Agonizing Blast, your Eldritch Blasts will cause a d10 plus double your charisma bonus per blast!
If your character build relies on concentration, this robe is for you. You’ll get a +1 to your AC, and whenever you’re concentrating on a spell, every saving throw you’ll do (not just concentration ones) will have a bonus equal to your spellcasting modifier bonus - so it doesn’t matter if your spells use intelligence, charisma, or wisdom.

you may buy it from Ferg Drogher in Rivington. He’s a Shar devotee, so don’t take Shadowheart with you, depending on your previous choices with her.
Extra protection never hurts — that’s the point of protection, after all. This robe gives you a +2 bonus to your AC and a +1 to your spell attack rolls and their saving throws DC.
Lastly, every time you succeed in a saving throw against any spell, you’ll be healed by a d6 hit points. Getting it is a bit tricky. It’s inside a Globe of Invulnerability in Ramazith’s Tower, and you’ll need to pass a high intelligence check to undo it. You’ll also need the ability to see invisible things to get there.
Compared to the previous option, this robe won’t be nearly as good, but it might be a worthwhile choice for a companion if you have multiple spellcasters in the party or you just don’t want the trouble to get the other robe.
This robe will give you an advantage against spell saving throws and let you cast Mirror Image for free once per long rest. These effects also make this robe surprisingly decent for barbarians or monks, as these help them absorb damage. you may get this robe by looting Lorroakan.
Act 3.
Sold by Entharl Danthelon at his store, next to Sharess' Caress.
Monks received a lot of love in this game, with upgrades to their class features anda plethora of itemsthat make them function better than normal.
This Garb gives you the benefits of Blade Ward (temporary resistance to bludgeoning, piercing, and slashing damage) whenever you use Patient Defense and an advantage to your next attack after you use Step of The Wind, as well as adding a d8 of Force damage to said attack. Your AC gets a +1, too. You can buy it from Entharl Danthelon at the Danthelon’s Dancing Axe, next to Sharess' Caress.
Sold in Sorcerous Sundries from Lorroakan or Rolan.
Another good option for Monks is this vest, which increases your survivability — your d8 hit die thanks you — and lets you attack even more.
Whenever you succeed in a saving throw against a spell, you recover d4 hit points, and whenever someone attacks and misses you, you can use your reaction to perform an unarmed strike against them. It’s a free fighter maneuver, just for your fists. You’ll also get a +2 to your AC. You can buy it from either Rolan or Lorroakan in Sorcerous Sundries, depending on which characters are alive by this point. We recommend purchasing it before dealing with the Wizard, depending on what you want to do to him.