Summary

It’s a difficult task to point out things that don’t make sense inAlan Wake 2. It’s not because the story deals with supernatural themes and impossible, unrealistic ideas. On the contrary, the plot is airtight, creating and abiding by its own special logic. You’ll have to look hard to find these logical inquiries that make for fun talking points about Alan Wake 2.

Nothing here is meant to subtract points from the game; it’s more about having fun with the gameplay and concepts presented in the title. This is a piece of fiction, and it’s okay if things don’t quite logically add up.After all, it didn’t stop us from giving it five out of five stars.

Sam Lake as the in-game character model of FBI agent Alex Casey talking to Saga about the manuscript page.

7Saga Anderson And Alex Casey Are Pretty Chill About Supernatural Monsters

You get used to the creepy after a while.

It does not take long for the supernatural elements to creep their way into Saga Anderson’s portion of the story. During the examination of Agent Nightingale’s body, Sheriff Tim Breaker vanishes right in front of their eyes right before Nightingale reanimates and goes on a murderous rampage.

They both seem pretty calm and collected about the whole ordeal. We know they are trained FBI agents who deal with grotesque crimes all the time, but this is on another level and dives into the unexplainable.

Saga Anderson visits the Mind Place to create a profile on a suspect in Alan Wake 2

6Saga’s Power Is Just Chalked Up As Good Intuition

It’s still a pretty unfair advantage as a power.

It is not until more than halfway through Alan Wake 2 that you discover that Saga Anderson has special powers to read people and find the answers to deep mysteries. Up until that point, the Mind Palace and her ability are just considered good intuition.

Detectives have to have good deduction skills, but you clearly see that she is able to determine things almost out of thin air, and nobody finds this short of extraordinary. You’d be pretty worried if Saga ever investigated you and tried to charge you with a crime or get a warrant purely based on intuition. Then again, you’d hopefully have nothing to worry about since youe are innocent…

Saga pointing her flashlight at Tor and Odin, who are on top of a bus ready to rock out on the guitar and drums.

5Tor And Odin Write An Epic Rock Song In About 15 Minutes

Rock and Roll saves the day.

One of the last big battles of the story sees Saga mowing down the Taken while the Old Gods of Asgard play a rock song they just wrote with the intention of pulling Alan Wake out of the Dark Place. She comes up with this idea just a short time before putting it into action. She calls up her family members at the Old Gods Of Asgard, and they jump at the opportunity to put on a show.

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They end up writing the song on the way there and perform it in its entirety after just one false start. Musicians are talented and have the ability to absorb material quickly, but playing the song this perfectly so quickly is beyond unrealistic. We guess that’s just the power of rock and roll.

4Coffee World As An Idea Is Absurd

Even for a coffee lover, coffee world is a bit of a stretch.

Jaakko and Ilmo Koskela took their business to another level when they constructed Coffeeworld, an entire theme park based around coffee. This would be right at home in the Dark Place, but it is happening in Bright Falls, which is supposed to be reality. Would such a theme park really be viable in real life?

It’s a joke about how important a role coffee plays in Alan Wake. They are the save points and were collectibles in the first game.This also might be a nod to Twin Peaks, where the protagonist Dale Cooper talks highly about the caffeinated beverage. Of course, given the fragile nature of reality in Alan Wake 2, Coffee World very well could just be a result of Alan Wake’s writing.

The Espresso Express ride at Coffee World in Alan Wake 2, with a car missing

3Old Gods Of Asgard Perform As Two People With Two Guitars, Bass, Drums, And Vocals

Ghost band members are just as good as real ones.

The climactic fight at Lake Cauldron is so epic that it’s easy to overlook that two people are on stage while four separate instruments are going at the same time. The bass could potentially be the band’s late bassist, “Fat” Bob Balderm, giving his otherworldly presence to the performance.

This is implied by the live-action footage in the background showing the whole band playing. However, this doesn’t account for the fact that there are at least two guitars on the track for a song performed by a power trio. Who is playing the other part? The second guitarist, Loki, had long since passed away, and he is not featured in the live-action footage.

Old Gods Of Asgard Playing At Lake Cauldron, Live-Action musicians shown over them

The music from the Old Gods of Asgard is played by Poets of the Fall, a real life band that has been acquainted with developer Remedy since 2003’s Max Payne 2.

2Local TV Uses Swear Words

Who needs censors?

Scattered around Bright Falls are television sets where you watch ads from the Koskela brothers about their numerous business ventures. The idea of Finnish culture taking a foothold in Bright Falls and Watery is not out of this world–there is a distinct Finnish Influence in many small towns in the United States. The F-bombs dropped during their ads, however, do take us out of reality.

1The Dark Presence Is Extremely Powerful Until You Shoot It With A Shotgun A Few Times

The Dark Presence is just like anything else, it seems.

The Dark Presence can do incredible things. Even when it is possessing Alan as Mr Scratch it can phase through walls and even into people, as we witness when he implodes Ilmo Koskela. All of this power is no match for a few bullets, though. Why he doesn’t do the same thing to Saga Anderson is beyond us.

Instead, he fights her in a similar way most Taken do, which gives her plenty of opportunity to move the high-powered lights into a good possession and weaken him enough. We should be thankful he can be temporarily immobilized by gunfire; otherwise, Alan Wake 2 would have been a much shorter game with a much bloodier ending.

A commercial for the Koskela Brothers Adventure Tours, with the brothers backpacking and Ilmo facing the camera while Jaakko is turned away.

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Alan Wake 2 Mr. Scratch Weakened By Light